Beyond the top-notch voice acting, there were some great scenes in “The Lost Lords” that add depth to characters like Jon Snow and Tyrion Lannister. What really stinks is that behind the bugs is a really solid adventure game that contains all the excitement, danger, and intrigue that the Game of Thrones books and show are known for. The arrow telling me to swipe would pop up, I’d swipe, and by the time the game registered my gesture my character was choking on their own blood and “Valar Morghulis” tauntingly faded onto the screen like a big middle finger. Low framerates were a particular problem during combat situations the bustle of characters caused the game to chug, and combined with the fast-paced quicktime events, I died unnecessarily in nearly every fight. So why were the game’s framrates tolerable at best and atrocious at worst? I’m baffled…especially considering Telltale’s Tales from the Borderlands ran flawlessly on this exact same device. The iPad 3 was released in 2012, my iPad Mini 2 was released at the tail-end of 2013, safely within Telltale’s suggested hardware range. Nearly every time the scene shifted perspectives, the audio hiccuped.Īs of this writing, Telltale Games states on the game’s App Store page that Game of Thrones is, “recommended for iPhone 5 and up, and iPad 3 and up – also requires iOS 7 and up,” and that iPhone 4 users shouldn’t even bother trying. The audio eventually leveled out, but bouts of stuttering audio persisted throughout the entirety of the game.
#TELLTALE GAMES GAME OF THRONES WALKTHROUGH FULL#
I wasn’t even through the “Previously On…” recap before the audio started skipping, lagging nearly a full second behind where it should have been.